When combat does occur, it largely consists of frantic backpedaling and desperate trigger pumping. The action largely revolves around slowly creeping through darkened, corroded corridors praying to God that no hideously-disfigured Necromorphs jump out and tear your squishy body asunder. The first Dead Space is a master class in building tension and dread. Slow, Terrifying Horror Game Turns Into Galaga Here are six minigames more like the latter.ġ. It’s just a brief respite so the blood on your space marine armor has a few seconds to dry.ĭone poorly, minigames can range from wildly-difficult distractions that retroactively cause a player to hate a game they were otherwise enjoying, to such profound tonal shifts it feels like an intentional attempt to put to rest the “Are videogames art?” debate forever with a definitive, “Hell no.” Ideally a minigame will be short and simple and not detract too heavily from the primary experience either in tone or difficulty.
After all, even the most ardent Gears of War fan can appreciate a change of pace after perpetually chainsawing limbs from bodies for hours at a time.